MacArthur's War Battles For Korea (Apple II and C64, 5 1/4" Disk) Strategic Studies Group - 1988 USA, Canada Release: Difference between revisions

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Latest revision as of 02:44, December 16, 2025

MacArthur's War Battles For Korea
Title
MacArthur's War Battles For Korea
Product ID
STRST0014
Platform(s)
Packaging
Folio
Media
5 1/4" Disk
Publisher(s)
Category(s)

Description from the packaging.

June 1950-April 1951.
Across the 38th parallel...

In June of 1950, the North Korean Peoples Army struck suddenly at the Republic of Korea with the intention of re-uniting the Korean Peninsula under one government. After dramatic initial successes, the North Korean forces were poised to complete their triumph with the capture of the last bastion, Pusan.

United Nations forces, spear-headed by America, rushed to the scene and in desperate fighting stalled the NKPA. The tide turned. MacArthur's brilliant capture of Seoul cut the NKPA forces from the supplies and within a month the North Koreans had been routed back to the 38th parallel. UN troops pursued the foe, notwithstanding the danger of Chinese and/or Russia intervention.

The tide turned again. The valor of the Chinese Army surprised everyone. UN forces were pushed back to the 38th parallel once more before a strong defensive line was established.

MacAurthur's War recreates the great battles of the war. You can command either United Nations or Communist forces against human or computer opponents in the battles of:

  • "Across the 38th"
  • Taejon
  • Naktong Bulge
  • Unsan
  • Chongchon
  • Chosin Reservoir
  • Chipyong
  • Imjin

The Battlefront Game System mechanics are so simple to use, you will be issuing orders like a veteran within ten minutes of assuming command.

You'll have complete control over the computer battlefield when you use the comprehensive wargame construction set, WarPlan, and SSG's unique graphics editor, WarPaint.

System Requirements

C64
Required RAM
64K
Apple II
Required RAM
64K

Box Scans

Screenshots

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Package Contents

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Credits

Trivia

Cheats or Easter Eggs

Technical Notes

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