Institute, The (C64, 5 1/4" Disk) ScreenPlay - 1983 USA, Canada Release
Institute, The | |
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| Title | Institute, The |
| Product ID | SCREE0001 |
| Platform(s) | |
| Packaging | Retail Box |
| Media | 5 1/4" Disk |
| Copyright date(s) | 1983 |
| Publisher(s) | |
| Category(s) | |
| Recommended age(s) | 12+ |
Description from the packaging.
You must escape- and yet the key to that escape exists only in your dreams!
The Institute is an extremely complex adventure, an adventure of the mind. The scenario of the game is a psychological nightmare. Trapped in a mysterious "Institute," you know that you are not mad, and yet many of your fellow inmates are. The Freudian solution to your entrapment becomes a series of vivid dreams, introduced by a strange powder. Each of the dreams takes place in a different location, making the adventure actually five adventures in one. Each location contains objects and information that you must use in other places in order to escape. You may actually have to let yourself be killed in order to escape this dream. But will you awaken outside the Institute- or just inside another convoluted dream?
Written in speedy machine language, The Institute represents a new stage in the sophistication of scenarios of computer adventure gaming. Brought to you by Jyym Pearson and ScreenPlay.
Program Parameters:
Language: Machine
Number of Players: 1
Average Completion Time: 8 Hours
Suggested Age Group: 12 and up
Recommended for Novice: No
Classification: Adventure
Special Features: Game-save
Use Joystick or Trackball?: No
Graphics Oriented: Yes
Special Equipment Required: None
System Requirements
C64 | |
| Required RAM | 64K |


