Snake Byte (Atari 8-Bit, 5 1/4" Disk) Sirius - 1981 USA, Canada Release
From Eli's Software Encyclopedia
Snake Byte | |
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| Title | Snake Byte |
| Product ID | SRIUS0044 |
| Platform(s) | |
| Packaging | Cardboard Sleeve |
| Media | 5 1/4" Disk |
| Copyright date(s) | 1981 |
| Publisher(s) | |
| Developer(s) | |
| Category(s) | |
Description from the packaging.
Antidote for boredom.
The game starts out politely. You, the snake, may accept or decline the presence of the Perilous Purple Plums. Next, simply slither around the screen, chomping down apples as you go. Sound easy? Well, no more Mr. Nice Guy... Each time you eat an apple, your snake grows longer and moves faster. Soon, your head doesn't know what its tail is doing. If you bump into a wall or a bouncing plum, or even yourself, you break your fangs. But, if you're a snappy Snake and scarf up all ten apples, a door will appear and you're off to a more difficult maze. Snake Byte, a game you can sink your teeth into. It's an antidote for boredom. Fangs alot, Sirius! 20 playing screens! Game design by Chuck Sommerville.
System Requirements
Atari 8-Bit | |
| Required RAM | 32K |
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Snake Byte (Atari 8-Bit, 5 1/4" Disk) Sirius - 1981 USA, Canada Release | |
| Designer | |
| Lead Programmer | |


